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ofLegends

Can more blocks be added to towny farm plots list?

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So, the public farm at /t spawn farm has recently experienced a pretty large griefing, with lava and water all over the place. Later, another person followed the other griefer's example and made a player trap with lava. One of these was a significant grief (screenshots here).

As this is meant to be a farm for everyone in the community, I'm trying to avoid putting it in a region. However, I'm not okay with the mods having to constantly keep an eye on the area, so after today, I think something really needs to be done.
 

After thinking a bit about the problem, I've come up with 3 possible solutions:

  1. "Whitelisted" region - putting the whole thing in a region with a no-entry flag, with everyone of LifeVIP rank set as owners so they can add whoever seems trustworthy. This is the most extreme solution, and would most likely confuse new players who wouldn't know that they need to ask to be added to a region. This would in turn lead to fewer new players using the public farm, defeating the point of me building it in the first place, and overall is not a good solution.
     
  2. "No-flow" region - similar to the first solution, only instead of a no-entry flag, lava and water flow would be turned off. The farm would still be getting griefed, however, rollbacks would actually work because water & lava would not be able to flow outward and break the crops. I'm told this was an issue earlier, and that the crops had to be replanted by hand due to lb rollback not rolling them back (the griefer had used water to break them, not their hand). Turning off lava and water flow would help, but ultimately the farm would still be very griefable. The only real pro is that it would not require adding people to a region.
     
  3. Towny farm plots - Here is the best and easiest solution. On the CC wiki, if you go to "farm plots," you can see that the following crops are added to the config by default: LONG_GRASS, DOUBLE_PLANT, YELLOW_FLOWER, RED_ROSE, PUMPKIN_STEM, MELON_STEM, BEETROOT_BLOCK, CARROT, POTATO, CROPS, MELON_BLOCK, PUMPKIN. This means that, if someone sets their towny plot as a farm plot, no one would be able to break anything other than the blocks on that list. This would effectively make griefing impossible, and the only thing we'd have to worry about would be people not replanting.
     

As you can see, #3 is clearly the best solution, however the default list does not include all the crops at /t spawn farm. My suggestion (or request) is that the following crops be added to the list:

  • sugar_cane
  • beetroots
  • nether_wart

^ I'm not 100% sure these are the correct names, but it should only be those 3 blocks which need to be added, and then griefing won't really be an issue anymore. This should save myself and the mods (especially etsi) from stressing so much about the farm, and makes things easier overall.

Pls admins? 😳
 

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Update:

Due to another grief, we have temporarily set up a whitelisted region on the area, with all ranked members (VIP, VIP+, LifeVIP, Legend) set as owners.
This will be the solution going forward unless/until the area can be changed to farm plots.

This also means that now, those of us with ranks will need to manually add non-ranked players to the farm if they're trusted enough by the community to use it (so, probably not someone who joined 10 minutes ago and has never spoken, lol). I don't intend to exclude any regular players this way; I want to stress this is only meant to keep out "unknown" players.

For example, here is what the /rg info looks like:

QG3GuF4.png

(You can see that I have already added conga, and I will be going through and adding more of our regular non-rankeds after posting.)
 

To add a member to the region, type:

  • /rg addmember towny_publicfarm <player>

Replace <player> with the username of the player. All region owners and staff have access to this command.
Everyone please feel free to add any member to the region at any time -- it's not meant to be only my region where only I decide who uses it. It is meant to be for everyone to use.

Edited by ofLegends

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Sounds like the only option for the time being, such a shame though. I just don't understand people's thought process when they grief, surely they have better things to do. You've put so much work into building something for everyone and then they have to spoil it. 

Hopefully this will sort the issue and then a more permanent solution will be put in place in the future.

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It did make for a nice griefer trap, but I don't want mods and everyone throwing their time into keeping it nice, so it was better to do something about it. 🙂

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I've added sugar cane and warts onto the list. Beets where already there, are they not harvestable when you set the plot to be a farm?

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Everything seems to work other than nether wart. When trying to destroy it, it gives the messages "allies cannot destroy here."

Edited by ofLegends

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Was too late to edit, but cocoa beans, pumpkins, and melons salso appear to not be working.

Edited by ofLegends

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